AI Insights · Timothy · July 2025
Top Cannabis Games in Italy: Q2 2025 Performance Overview
Explore the performance trends of top cannabis games in Italy during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top cannabis games on the unified platform in Italy showed varied performance trends, with data provided by Sensor Tower.
Weed Firm 2: Back To College from Ludum LLC experienced fluctuations in its weekly revenue, starting at around $380 and peaking at $541 in late April. Downloads began at 1.5K, declining to approximately 250 by the end of the quarter. Weekly active users started at 2.3K, dropping steadily to around 773.
Weed Factory Idle, published by Spider Solitaire, saw its revenue decline to zero by mid-May. Weekly downloads started strong at 998, decreasing to 265 by June's end. Weekly active users began at 2.1K, gradually reducing to 938.
For Hempire - Weed Growing Game by LBC Studios Inc., revenue peaked mid-quarter at $335 before falling to $110. Downloads were highest in early May at 762, dropping significantly to 21 by late June. Active users started at 618, reaching a high of 1.1K, then falling to 404.
Weed Inc: Idle Tycoon from Metamoki Inc. had a peak revenue of $343 in early June, with downloads reaching 561 in May before declining to 45. Active users saw an increase to 1K in May, ending at 395.
Lastly, Weed Growing: Bud Farm Games by Nadeem Munawar showed minimal revenue, peaking at $57, with downloads decreasing from 738 to 54 by June.
These insights reflect the dynamic nature of the cannabis gaming market in Italy. For further details and more comprehensive data, visit Sensor Tower.